Category Archives: games

GoogleBot vs iTunes Preview

Maybe Michael Bay should direct this next battle of the robot titans: Googlebot vs the Apple iTunes Web Servers – Dark of the Web?

It seems that as of today, the Apple iTunes Preview Web servers are not playing well with the googlebot. Take a look at the top three SERP descriptions for Angry Birds, one of the most popular iOS apps.

Google Search Engine Results Page for Angry Birds with useless description metadata

Maybe the Apple Webmasters need to get a plucky action hero to improve snippets with a meta description makeover.

Crayon Physics Deluxe

Maybe the only bit of design work I’ve seen that uses a Tablet PC for something innovative:

Crayon Physics Deluxe
Crayon Physics Deluxe is a sequel to the popular freeware game Crayon Physics. Or you can think of it as the game I would have created if I would have had more than 7 days to do it. Way more than 7 days. More like 7 months or 17 months.

Anyway Crayon Physics Deluxe is a 2D physics puzzle game, in which you get to experience what it would be like if your drawings would be magically transformed into real physical objects. Solve puzzles with your artistic vision and creative use of physics.

Watch the video:

Video Games at the University of Texas

Last night I got invited to an event sponsored by the University of Texas at Austin, Center for American History to explore ideas related to the academic study of video game history, development and design. The event was full of video game luminaries including Richard Garriott, Warren Spector, George Sanger and Steve Jackson among many distinguished others.

As you might imagine, getting about 50 freewheeling game designers together can be pretty entertaining but Bill Bottorff (from Austin Business Computers, Inc.) and Don Carleton (from the Center for American History) kept the event going.

One issue discussed was the preservation of video game ephemera and digital assets related to the history of the game industry. Richard Garriott (pictured below) talked about his history in video games and even brought a few items for show and tell.

Richard Garriott, and Steve Jackson in the foreground (with the Illuminati logo)

Among some of the items for show and tell are one of Garriott’s original Apple computers that he used to develop many games (he has a running one in his office to this day) and the roll of paper tape on top of the Apple is a working copy of his first game Dungeons and Dragons I.

ORIGIN Game history from Richard Garriott

George Sanger also spoke, played some recorded music and was very entertaining, if not a bit surreal.

George Sanger, dressed in some kind of General Custer outfit

George passed around some his personal keepsakes, including this test cartridge from the Son of M.U.L.E. game. (I fondly remember M.U.L.E. myself, it’s probably one of the best games I ever played.)

Son of M.U.L.E. test cartridge

It’s hoped that this is the first of many initiatives between UT Austin and the the video game community, look for more information in the future.